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Gamedev

isometric design

Isometric design is really a interesting process. It really is a play on color theory. For this little thing I used Hexels, which I picked up many years ago and highly recommend it. I put it down after only using it a couple of times, but I think I might revisit this software from time to time for things like this. When I get more into Unity development, this may be an art style I may play around with.

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